Is it really? Seems a good level of difficulty. The game is generally well received but the criticism tends to be at it being very easy. I'm grinding away and having a blast with EO4, just unlocked subclasses and that is definitely forcing me to spend a lot of time de-leveling my guys twinking around re-specing them. Everyone in the party can access all equipped Burst Skills, but like with Limits, the strength of the Burst skill depends on the party member activating it.I'm a EO newbie here, but played DRPGS all the way back to Wizardry. Burst Skills replace Limits from the previous game. The soundtrack is now fully orchestrated, instead of the synthesized soundtracks of the first three games.Several abilities from non-returning classes have been mixed into the new classes. Classes have been reduced to a total of ten, compared to Etrian Odyssey III, which had twelve total.The overworld, as mentioned above, which is different from the usual format of the Yggdrasil Labyrinth.Enemy encounters and FOEs are now rendered using 3-D models, as opposed to 2-D sprites and large, glowing spheres, respectively.The game now has a Casual difficulty mode, which makes the game relatively easier, such as having deaths in a dungeon merely send you back to Tharsis, rather than giving you a game over.Food can also be used to navigate the returning FOEs from previous games, who are now found on the overworld in addition to dungeons.Įtrian Odyssey IV has a few notable differences from the previous three games. The player can also harvest food on the overworld, which can be used to increase stats or be sold for money. Dungeons are discovered through traveling the overworld, a new feature introduced in Etrian Odyssey IV, expanding on the sea exploration of Etrian Odyssey III. The skills of these characters can be customized to the player's liking, and is essential to the survival of the party. The player creates a party from seven initial classes and forms a guild, who then set out to find a way to Yggdrasil. Like previous installments, the core gameplay of Etrian Odyssey IV is exploring through the game's various dungeons. Pre-orders of the game included an art book which includes artwork from the game, and a music CD featuring some outtakes and rough drafts of the soundtrack, with 7 songs in total. The game refines the systems from previous installments and introduces exploration various lands with multiple caves and labyrinths, as opposed to the standard Yggdrasil Labyrinth and multiple strata from the first three games. Like its predecessors, Etrian Odyssey IV is a first-person dungeon crawler role-playing game, with heavy emphasis on character customization. It was released on Jin Japan on the Nintendo 3DS and Februin North America, with a demo being released sometime earlier on February 7, 2013. Labyrinth of the World Tree IV: Legend of the Giant God) is the fourth game in the Etrian Odyssey series, preceded by Etrian Odyssey III: The Drowned City and is followed by Etrian Odyssey Untold: The Millennium Girl a remake of the first Etrian, however the next mainline entry was Etrian Odyssey V: Beyond the Myth. Etrian Odyssey IV: Legends of the Titan (世界樹の迷宮IV 伝承の巨神 Sekaiju no Meikyū IV: Denshō no Kyojin, lit.
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